Placement Year – Games built using the Canalside Studio's XNA Engine

Runner-Up for Microsofts Dream-Build-Play 2007 competition netting the studio some cash, an uber pc and most importantly a publishing contract for Xbox360 Live Arcade. Yo-Ho Kablammo is still under construction at the studio but here are some screen-shots to wet your appetite.



Here we have Hexothermic developed predominately by Aaron ‘Azzaman’ Stanley with additions by other team members. It’s a casual puzzle game the objective being to clear the screen of the ‘atoms’ in the least amount of clicks. Other game types were built on top of this original concept, such as a blocker mode and time trials.


I contributed to the majority of projects listed here


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